Alienware WCG SG Qualifiers Date: June 4, 5, 11 Time: 10 am - 9 pm
Venue: Johor Bahru (Blue Dolphin - Taman University) 4/06/2011 Melaka (Blue Dolphin - Bukit Beruang) 5/06/2011 Kuala Lumpur 1 (BlitZone) - 25/06/2011 Kuala Lumpur 2 (to be announced) - July
Registration Fee: Free!!!
Target: 16 Teams for Melaka and Johor Bahru each 32 Teams for Kuala Lumpur
Sponsors: Alienware Steelseries
Prizes: Champion: RM800 + Steel Series Kinzu Mouse x5 + Gold Medals + Slot in Alienware WCG SG Finals (Sept.) 2nd Place: RM500 + Steel Series Qck Mini Mouse Pad x5 + Silver Medals 3rd Place: RM300 + Steel Series Qck Mini Mouse Pad x5 + Bronze Medals
Registration: Download the registration form, fill in all the details and email it to
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, please do remember to write the SELECTED VENUE.
*First come first serve basis. *A player may register once only. *A team may register on one venue only.
Alienware WCG SG Qualifiers Rules & Regulations
General 1. Competition Method : 5 vs 5 Winner Condition: Most round wins out of 4 rounds played (2 rounds in Team Flag Match and 2 rounds in Search & Destroy) Team Death Match will only be played if there's a tie-breaker
Game Settings & Rules Team Flag Match - 2 Rounds of 120 points, 10 minutes game play (1 side each) - Each Round ends when a team scores 120 points or 10 minutes round time is over - Winning team will be decided with the team with the highest total score after both rounds are over - Map pool: Sand Storm I, Broken City II, Xitang
Search & Destroy - 5 Rounds of 2 minutes 30 seconds per side / 2 sides in all - Each side ends when a team scores 5 points - Winning team will be decided with the team with the highest total score after both rounds are over - Map pool: Broken City I, Sandstorm II, TitanValley - Only 1 sniper is allowed on each team - Players are not allowed to talk to their teammates 3 seconds after dying. They are to change their screens to their teammates' First Person View after 3 seconds to prevent screening. Failure to comply with the rules will result in a warning and/or subsequent disqualification
Team Death Match (If there's a tie-breaker) - 1 Round of 80 points with 10 minutes of game play - Winning team is the team that scores 80 points first - Map pool: Training Camp
Coin Toss: Winner of the coin toss gets to choose the map - Limited Tactic gears (2 slots) Cash Tactic Package - No Sub Zero Blood Tactic & Brutality Evasion II allowed - No mastery weapons and items - All NZI weapons are banned - M60, Barrett, T1 are banned - M1 Carbine, MG42, Model24 Grenade are banned - US Airborne and Germany Army Characters are banned - Multi Weapon System item gear is not allowed
Prohibited Actions in Game - Changing of "HOST" when the match has begun is strictly not allowed, doing so will result in a default map loss. - Intentional or non-intentional use of any bugs/ in-game Glitch (Knife Bug, Shots becomes Knife Damage) or any kind of usage will result in a loss or disqualification. This decision will be made by the marshal or Head Marshall.
Disconnections - Disconnection: Any disconnection of the connection between match players due to System or Power problems/issues. - Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit. Unintentional Disconnection: - Round will restart if either side points is 20 and below or below 3 minutes into the round. - Score will be recorded if either side points is 21 and above or more than 3 minutes into the round, round will restart and end with the previous total score. - In the event of a disconnection, the organiser reserves the rights to restart the match or determine the match outcome on a case-by-case basis.
Warnings & Disqualifications A warning will be given to any player in the team when he/she breaks or abuse any rule of the tournament. A team will be disqualified from the tournament when a total 3 warnings are given to its team members.
In Case of Problems - If any intentional hardware reset and problem occurs, the referee may decide to end the match with the offending player losing by forfeit. - If any other problem occurs: Rematch if the two players conclude an agreement to have a rematch.
These rules are for the WCG 2011 Singapore Championship and are subject to modification in the following aspects. - Use of most recent patch/version release of each official game within WCG committee's own discretion. - Changes to in-game settings and options necessitated by the use of most recent patch version/release. - Cheat Protection Program release and/or cheat protection functions. - Game settings and/or operations guidelines dictated by differences between online and LAN Tournaments.
*Event rules and mechanics may change without prior notice.