[SG] Trio @ Devilz Paradize - 15th April

Trio @ Devilz Paradize - 15th April


1st - $400 + Blackshot Merchandise + (3) Cafe Membership
2nd - $150 + Blackshot Merchandise + (3) Cafe Membership
3rd - $90 + Blackshot Merchandise + (3) Cafe Membership

*Cafe membership (worth $25) includes free 10 hours of PC rental.*

Venue: Devilz Paradize Cyber Cafe (Address: No. 12 Circular Road, Singapore 049368)
Date & Time: 15th April; 11 AM - 6 PM (Reporting Time: 10 AM)
Registration Fee: S$30 per team (payment upon registration)
Registration Freebie: (1) 320 GS Prepaid Card (to be given on the event day)
Registration Venue: Devilz Paradize Cyber Cafe
Registration Date & Time: starting 4th to 14th April; 11 AM to 11 PM
No. of teams: 32 Teams

General Rules
Competition Format: 3 v 3 Team Flag Match
Match Format: Single Elimination
Maps: Core Project, Mean Street and Quarry

Selection of Map:
Coin toss. Loser of the coin toss will get to ban the map first, and so on and so forth...

Team Flag Match
- Each game consist of 1 map, players are to play both sides of the map.
- Every side is 60 points and amount of time will be 5 minutes.
- All players are allowed to use cash and gachapon weapons that are not banned.
- Partnership is allowed.

Tie Breaker (TDM)
Map: Haunted
Conditions: 1 round, 10 mins. and 80 points
- In a case of a tie on the tie-breaker match, another tie-breaker will be played until a winner has been decided (Haunted, 5mins., 20 points).

Game Settings & Rules
-Banned Weapons & Gears-
Assault Rifles(AR): Holy Shotgun, MASS-NZ1100, M60, MG42 & M1919A4.
Sub Machine Gun(SMG): None.
Sniper Rifle(SR): Barrett.
Grenade: T1 Grenade, Model 24 Grenade, Flash Frag & Jack O Flash Frag.
Miscellaneous: Subzero Blood, Advance Dominator, Brutality Evasion, Fast Respawn Item, US Airborne, Germany Army, Nina, Isabelle & US Marine.

(Usage of restricted items will result in a warning, 2 warnings will lead to a disqualification)

Disconnection during a Match
If a competitor cannot play due to an unforeseen circu-mstances such as server stoppage
-Round restart if game progress is either within 2 mins. or below 20 points. Score will be recorded.
Round will restart and end with the previous total score
-If 1 competitor unintentionally disconnected during a match.
Round will restart and end with the previous total score
-In a case of an intentional disconnection, the Marshal may end the match with the offending team losing by forfeit.

Unfair Practices Subject To Penalty
-All cheating/hacking programs.
-Changing of "Host" when the Match has began is strictly not allowed, by doing so will result in a round loss. Judges, Head Marshals decisions are FINAL.
-If a Marshal decides that external factors (Spectators, Press, Competitor or Excessive intentional verbal abuse by a third party) gives an unfair advantage to a team, a warning will be given to the offending team, a second warning will result to a loss of round or disqualification, Marshal/Head Marshal decisions are FINAL.
-Intentional or non-intentional use of any bugs (Knife Bug, Shots becomes Knife Damage) or any kind of usage will result in a loss or disqualification. The Decision will be made by the Marshal/Head Marshal, Final decisions are absolute.
-ANY Changing of Gears/Amour/Tactical Slots, Changes of Character, Changes of registered Accounts, during Disconnection or due to Game stoppage under any unforeseen circu-mstances will be disqualified immediately.

-Coach/Supporters can stay and observe the team when the game starts but no prompting or guiding when the match has started, the team will be give a warning or loss by forfeit at the sole discretion of the Marshal/Head Marshal.
-Coach/Supporters must leave the tournament area if asked to by the Marshal/Head Marshal.
-Strictly no profanities of any form, warnings will be given to the offending team.
-3 warnings PER team will result to disqualification. Marshal/Head Marshal decisions are FINAL.

Rule Changes
The Management reserves the right to modify the rules as needed. This includes changes due to software updates or releases, competition committee decisions and all other changes deemed necessary to LAN tournaments. Teams are responsible to check the rules on a regular basis and prior to every match to ensure they are in complete compliance. Teams must understand that rules listed are guidelines for LAN to ensure fair and competitive play and are subjected to interpretation by the administrators based on the game.

*Event rules and mechanics may change without prior notice.

More details at:


Posted on: 04-03-2012